GameData/スキル/TheMage のバックアップ(No.2)

Note/GameData/スキル/TheMage?

Alteration(変性) Edit?

LevelSkill Name説明
NoviceCandelightCreates a hovering light that lasts for 60s.
EquilibriumConvert 25 points of health into magicka per second. Caster can be killed by this effect.
OakfleshImproves the caster's armor rating by 40 points for 60s.
ApprenticeMagelightBall of light that lasts 60s, and sticks where it strikes.
StonefleshImproves the caster's armor rating by 60 points for 60s.
AdeptDetect LifeNearby living creatures, but not undead, machines, or daedra can be seen through walls.
IronfleshImproves the caster's armor rating by 80 points for 60s.
Telekinesis (not the link for skyrim)Can pull an object to you from distance. Add it to your inventory or throw it.
TransmuteTransmute one piece of unrefined Ore to Silver, or Silver Ore to Gold, if the caster is carrying any.
WaterbreathingCan breathe water for 60s.
Detect DeadNearby dead can be seen through walls.
EbonyfleshImproves the caster's armor rating by 100 points for 60s.
ParalyzeTargets that fail to resist are paralyzed for 10s.
DragonhideCaster ignores 80% of all physical damage for 30s.
Mass ParalysisAll targets in the area that fail to resist are paralyzed for 15s.
EquilibriumConverts 25 points of health into magicka per second. Caster can be killed by this effect.

Conjuration(召喚) Edit?

LevelSkill Name説明
Bound SwordCreates a magic sword for 120s. Sheathe it to dispel.
Conjure FamiliarSummons a Familiar for 60s wherever the caster is pointing.
Raise ZombieReanimate a weak dead body to fight for you for 60s.
Bound BattleaxeCreates a magic battle axe for 120s. Sheathe it to dispel.
Conjure Flame AtronachSummons a Flame Atronach for 60s wherever the caster is pointing.
Conjure Storm AtronachSummons a Storm Atronach for 60s wherever the caster is pointing.
Conjure Frost AtronachSummons a Frost Atronach for 60s wherever the caster is pointing.
Reanimiate CorpseReanimate a more powerful dead body to fight for you for 60s.
Soul TrapIf a target dies within 60s of using this spell, it fills a soul gem.
Banish DaedraWeaker summoned daedra are sent back to Oblivion.
Bound BowCreates a magic bow for 120s. Sheathe it to dispel.
RevenantRe-animate a powerful dead body to fight for you for 60s.
Command DaedraPowerful summoned and raised creatures are put under your control.
Conjure Dremora LordSummons a Dremora Lord for 60s.
Dread ZombieRe-animate a very powerful dead body to fight for you for 60s.
Expel DaedraPowerful summoned daedra creatures are sent back to Oblivion.
Dead ThrallRe-animate a dead body permanently to fight for you. Only works on people.
Flame ThrallSummons a Flame Atronach permanently.
Frost ThrallSummons a Frost Atronach permanently.
Storm ThrallSummons a Storm Atronach permanently.
Flaming FamiliarSummons a Flaming Familiar which will charge into battle and explode.
Summon Arniel's ShadeSummons a Shade of Arniel Gane for 60s, wherever the caster is pointing.
Summon Unbound DremoraSummons an unbound Dremora.

Destruction(破壊) Edit?

LevelSkill Name説明
Single - Target
NoviceFlamesA gout of fire that does a base damage of 8 points per second. Targets on fire take extra damage.
FrostbiteA blast of cold that does 8 points of damage per second to Health and Stamina.
SparksLightning that does 8 points of shock damage to Health and Magicka per second.
ApprenticeFireboltA blast of fire that does 25 points of damage. Targets on fire take extra damage.
Ice SpikeA spike of ice that does 25 points of frost damage to Health and Stamina.
Lightning BoltA bolt of lightning that does 25 points of shock damage to Health and half that to Magicka.
ExpertIcy SpearA spear of ice that does 90 points of frost damage to Health and Stamina.
IncinerateA blast of fire that does 90 points of damage. Targets on fire take extra damage.
ThunderboltA thunderbolt that does 60 points of shock damage to Health and half that to Magicka.
Rune Spells
ApprenticeFire RuneCast on a nearby surface, it explodes for 50 points of fire damage when enemies come near.
Frost RuneCast on a nearby surface, it explodes for 50 points of frost damage when enemies come near.
Lightning RuneCast on a nearby surface, it explodes for 50 points of shock damage when enemies come near.
Area of Effect Spells
AdeptChain LightningLighting bolt that does 50 points of shock damage to Health and half to Magicka, then leaps to a new target. If the character has learned Agumented Shock 2/2, the lightning jumps on one additional target.
FireballA fiery explosion for 75 points of damage in a 15 foot radius. Targets on fire take extra damage. If the character has learned Augmented Fire 2/2, the radius of the fire explosion is increased by 5.
Ice StormA freezing whirlwind that does 40 points of frost damage per second to Health and Stamina. The whirlwind has much bigger radius if the character has Augmented Frost 2/2
MasterBlizzardTargets take 20 points of frost damage for 10s, plus stamina damage.
Fire StormA 150 point fiery explosion centered on the caster. The closer a target is, the more damage they take.
Lightning StormTarget takes 75 points of shock damage per second to Health, and half that to Magicka.
Cloaks
Flame CloakFor 60s, opponents in melee range take 8 points of fire damage per second. Targets on fire take extra damage. Dark Elves have this at the start of the game as a racial ability.
Frost CloakFor 60s, opponents in melee range take 8 points of frost damage and stamina damage per second.
Lightning CloakFor 60s, nearby opponents take 8 points of shock damage and half magicka damage.
Walls
Wall of FlamesSprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second.
Wall of FrostSprayed on the ground, it creates a wall of frost that does 50 points of frost damage per second.
Wall of StormsSprayed on the ground it creates a wall of lightning that does 50 points of shock damage per second.
Other spells
Arniels ConvectionBurns the target 1 points per second. Targets on fire take extra damage.
Vampiric DrainAbsorb Health from the target.

※Note: These Master Spells can't be bought in Winterhold College or any shops, they must be found in a quest called Power of the Elem ents, starting with Faralda, at The College of Winterhold.

Illusion(幻惑) Edit?

LevelSkill Name説明
CalmCreatures and people up to level 9 won't fight for 30s.
PacifyCreatures and people up to level 20 won't fight for 60s.
HarmonyCreatures and people up to level 25 won't fight for 60s.
FearCreatures and people up to level 9 flee from combat for 30s.
RoutCreatures and people up to level 20 flee from combat for 30s.
HysteriaCreatures and people up to level 25 flee from combat for 60s.
FuryCreatures and People up to level 6 will attack anything nearby for 30s.
FrenzyCreatures and people up to level 14 will attack anyone nearby for 60s.
MayhemCreatures and people up to level 25 will attack anyone nearby for 60s.
ClairvoyanceShows the path to the current goal.
Call to ArmsTargets have improved combat skills, health and stamina for 10m.
CourageTarget won't flee for 60s and gets some extra health and stamina.
RallyTargets won't flee for 60s and get extra health and stamina.
MuffleYou move more quietly for 180s.
Fade OtherTarget is invisible for 30 seconds. Activating an object or attacking will break the spell.
InvisibilityCaster is invisible for 30s. Activating an object or attacking will break the spell.
Vampiric InvisibilityYou can become invisible.
Vision of the Tenth EyeSee what others cannot.

Restoration(回復) Edit?

LevelSkill Name説明
HealingHeals the caster 10 points per second.
Lesser WardIncreases armor rating by 40 points and negates up to 40 points of spell damage or effects.
Fast HealingHeals the caster 50 points.
Healing HandsHeals the target 10 points per second, but not undead, atronachs, or machines.
Steadfast WardIncreases armor rating by 60 points and negates up to 60 points of spell damage or effects.
Turn Lesser UndeadUndead up to Lv6 flee for 30s.
Close WoundsHeals the caster 100 points.
Greater WardIncreases armor rating by 80 points and negates up to 80 points of spell damage or effects.
Heal OtherHeals the target 75 points, but not undead, atronachs, or machines.
Repel Lesser UndeadAll affected undead up to level 8 flee for 30s.
Turn UndeadUndead up to Lv13 flee for 30s.
Circle of ProtectionUndead up to Lv30 entering the circle will flee.
Grand HealingHeals everyone close to the caster 200 points.
Repel UndeadAll affected undead up to Lv16 flee for 30s.
Turn Greater UndeadUndead up to Lv21 flee for 30s.
Bane of the UndeadSets undead up to Lv30 on fire and makes them flee for 30s.
Guardian CircleUndead up to Lv35 entering the circle will flee. Caster heals 20 health per second inside it.

Enchanting(付呪) Edit?

Weapons Edit?

Head Edit?

Armor Edit?

Gloves Edit?

Amulet Edit?

Ring Edit?

Shield Edit?


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