GameData/スキル/TheMage のバックアップソース(No.4)

Note/GameData/スキル/TheMage?
#contents
*Alteration(変性) [#yb22069b]
|Level|Skill Name|説明|h
|Novice|Candelight|Creates a hovering light that lasts for 60s.|
|~|キャンドルライト|60秒間浮遊する光を作る。光は詠唱者の頭上についてくる。|
|~|Equilibrium|Convert 25 points of health into magicka per second. Caster can be killed by this effect.|
|~|イクイリブリウム|HP25をMP25に毎秒変換する。この魔法で詠唱者は死ねる。|
|~|Oakflesh|Improves the caster's armor rating by 40 points for 60s.|
|~|オークフレッシュ|詠唱者が装備している防具の物理防御値が60秒間40ポイント上昇する。|
|Apprentice|Magelight|Ball of light that lasts 60s, and sticks where it strikes.|
|~|メイジライト|放った場所で定点浮遊する光を60秒間生み出す。(1つの光を1箇所に置ける。2個目を作ると1個目が消える)|
|~|Stoneflesh|Improves the caster's armor rating by 60 points for 60s.|
|~|ストーンフレッシュ|詠唱者の物理防御値が60秒間60ポイント上昇する。|
|Adept|Detect Life|Nearby living creatures, but not undead, machines, or daedra can be seen through walls.|
|~|ディテクトライフ|アンデッド・機械・デードラを除いた、近くに存在する全ての生物を壁越しに見えるようになる。|
|~|Ironflesh|Improves the caster's armor rating by 80 points for 60s.|
|~|アイロンフレッシュ|詠唱者の物理防御値が60秒間80ポイント上昇する。|
|~|Telekinesis (not the link for skyrim)|Can pull an object to you from distance. Add it to your inventory or throw it.|
|~|テレキネシス|遠い場所にある物質を引き寄せる。そのまま持ち物に加えるか・投げ飛ばすことができる|
|~|Transmute|Transmute one piece of Iron Ore to Silver, or Silver Ore to Gold, if the caster is carrying any.|
|~|トランスミュート|鉄の原石を銀の原石へ、銀の原石を金の原石へ変質させる。|
|~|Waterbreathing|Can breathe water for 60s.|
|~|ウォーターブリージング|60秒間水中で息ができる。|
||Detect Dead|Nearby dead can be seen through walls.|
||ディテクトデッド|近くの死体を壁越しに見れる。|
||Ebonyflesh|Improves the caster's armor rating by 100 points for 60s.|
||エボニーフレッシュ|詠唱者の物理防御値が60秒間100ポイント上昇する。|
||Paralyze|Targets that fail to resist are paralyzed for 10s.|
||パラライズ|対象を10秒間麻痺させる。|
||Dragonhide|Caster ignores 80% of all physical damage for 30s.|
||ドラゴンハイド|詠唱者は30秒間全ての物理攻撃の80%を無効化する。|
||Mass Paralysis|All targets in the area that fail to resist are paralyzed for 15s.|
||マスパラライズ|そのエリアにいる全てのターゲットを15秒間麻痺させる。|
*Conjuration(召喚) [#s53b8f2c]
|Level|Skill Name|説明|h
||Bound Sword|Creates a magic sword for 120s. Sheathe it to dispel.|
||Conjure Familiar|Summons a Familiar for 60s wherever the caster is pointing.|
||Raise Zombie|Reanimate a weak dead body to fight for you for 60s.|
||Bound Battleaxe|Creates a magic battle axe for 120s. Sheathe it to dispel.|
||Conjure Flame Atronach|Summons a Flame Atronach for 60s wherever the caster is pointing.|
||Conjure Storm Atronach|Summons a Storm Atronach for 60s wherever the caster is pointing.|
||Conjure Frost Atronach|Summons a Frost Atronach for 60s wherever the caster is pointing.|
||Reanimiate Corpse|Reanimate a more powerful dead body to fight for you for 60s.|
||Soul Trap|If a target dies within 60s of using this spell, it fills a soul gem.|
||Banish Daedra|Weaker summoned daedra are sent back to Oblivion.|
||Bound Bow|Creates a magic bow for 120s. Sheathe it to dispel.|
||Revenant|Re-animate a powerful dead body to fight for you for 60s.|
||Command Daedra|Powerful summoned and raised creatures are put under your control.|
||Conjure Dremora Lord|Summons a Dremora Lord for 60s.|
||Dread Zombie|Re-animate a very powerful dead body to fight for you for 60s.|
||Expel Daedra|Powerful summoned daedra creatures are sent back to Oblivion.|
||Dead Thrall|Re-animate a dead body permanently to fight for you. Only works on people.|
||Flame Thrall|Summons a Flame Atronach permanently.|
||Frost Thrall|Summons a Frost Atronach permanently.|
||Storm Thrall|Summons a Storm Atronach permanently.|
||Flaming Familiar|Summons a Flaming Familiar which will charge into battle and explode.|
||Summon Arniel's Shade|Summons a Shade of Arniel Gane for 60s, wherever the caster is pointing.|
||Summon Unbound Dremora|Summons an unbound Dremora. |
*Destruction(破壊) [#f16ef0d5]
|Level|Skill Name|説明|h
|>|>|Single - Target|
|Novice(0)|Flames|A gout of fire that does a base damage of 8 points per second. Targets on fire take extra damage.|
|~|Frostbite|A blast of cold that does 8 points of damage per second to Health and Stamina.|
|~|Sparks|Lightning that does 8 points of shock damage to Health and Magicka per second. |
|Apprentice(25)|Firebolt|A blast of fire that does 25 points of damage. Targets on fire take extra damage.|
|~|Ice Spike|A spike of ice that does 25 points of frost damage to Health and Stamina.|
|~|Lightning Bolt|A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka. |
|Expert(75)|Icy Spear|A spear of ice that does 90 points of frost damage to Health and Stamina.|
|~|Incinerate|A blast of fire that does 90 points of damage. Targets on fire take extra damage.|
|~|Thunderbolt|A thunderbolt that does 60 points of shock damage to Health and half that to Magicka. |
|>|>|Rune Spells|
|Apprentice(25)|Fire Rune|Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near.|
|~|Frost Rune|Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near.|
|~|Lightning Rune|Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near. |
|>|>|Area of Effect Spells|
|Adept(50)|Chain Lightning|Lighting bolt that does 50 points of shock damage to Health and half to Magicka, then leaps to a new target. If the character has learned Agumented Shock 2/2, the lightning jumps on one additional target.|
|~|Fireball|A fiery explosion for 75 points of damage in a 15 foot radius. Targets on fire take extra damage. If the character has learned Augmented Fire 2/2, the radius of the fire explosion is increased by 5.|
|~|Ice Storm|A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina. The whirlwind has much bigger radius if the character has Augmented Frost 2/2 |
|Master(100)|Blizzard|Targets take 20 points of frost damage for 10s, plus stamina damage.|
|~|Fire Storm|A 150 point fiery explosion centered on the caster. The closer a target is, the more damage they take.|
|~|Lightning Storm|Target takes 75 points of shock damage per second to Health, and half that to Magicka.|
|>|>|Cloaks|
|Adept(50)|Flame Cloak|For 60s, opponents in melee range take 8 points of fire damage per second. Targets on fire take extra damage. Dark Elves have this at the start of the game as a racial ability.|
|~|Frost Cloak|For 60s, opponents in melee range take 8 points of frost damage and stamina damage per second.|
|~|Lightning Cloak|For 60s, nearby opponents take 8 points of shock damage and half magicka damage. |
|>|>|Walls|
|Expert(75)|Wall of Flames|Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second.|
|~|Wall of Frost|Sprayed on the ground, it creates a wall of frost that does 50 points of frost damage per second.|
|~|Wall of Storms|Sprayed on the ground it creates a wall of lightning that does 50 points of shock damage per second. |
|>|>|Other spells|
||Arniels Convection|Burns the target 1 points per second. Targets on fire take extra damage.|
||Vampiric Drain|Absorb Health from the target. |

※Note: These Master Spells can't be bought in Winterhold College or any shops, they must be found in a quest called Power of the Elem ents, starting with Faralda, at The College of Winterhold.
※スキル値:Novice=0, Apprentice=25, Adept=50, Expert=75, Master=100
*Illusion(幻惑) [#pefe6a15]
|Level|Skill Name|説明|h
||Calm|Creatures and people up to level 9 won't fight for 30s.|
||Pacify|Creatures and people up to level 20 won't fight for 60s.|
||Harmony|Creatures and people up to level 25 won't fight for 60s.|
||Fear|Creatures and people up to level 9 flee from combat for 30s.|
||Rout|Creatures and people up to level 20 flee from combat for 30s.|
||Hysteria|Creatures and people up to level 25 flee from combat for 60s.|
||Fury|Creatures and People up to level 6 will attack anything nearby for 30s.|
||Frenzy|Creatures and people up to level 14 will attack anyone nearby for 60s.|
||Mayhem|Creatures and people up to level 25 will attack anyone nearby for 60s.|
||Clairvoyance|Shows the path to the current goal.|
||Call to Arms|Targets have improved combat skills, health and stamina for 10m.|
||Courage|Target won't flee for 60s and gets some extra health and stamina.|
||Rally|Targets won't flee for 60s and get extra health and stamina.|
||Muffle|You move more quietly for 180s.|
||Fade Other|Target is invisible for 30 seconds. Activating an object or attacking will break the spell.|
||Invisibility|Caster is invisible for 30s. Activating an object or attacking will break the spell.|
||Vampiric Invisibility|You can become invisible.|
||Vision of the Tenth Eye|See what others cannot. |
*Restoration(回復) [#lc281ec3]
|Level|Skill Name|説明|h
||Healing|Heals the caster 10 points per second.|
||Lesser Ward|Increases armor rating by 40 points and negates up to 40 points of spell damage or effects.|
||Fast Healing|Heals the caster 50 points.|
||Healing Hands|Heals the target 10 points per second, but not undead, atronachs, or machines.|
||Steadfast Ward|Increases armor rating by 60 points and negates up to 60 points of spell damage or effects.|
||Turn Lesser Undead|Undead up to Lv6 flee for 30s.|
||Close Wounds|Heals the caster 100 points.|
||Greater Ward|Increases armor rating by 80 points and negates up to 80 points of spell damage or effects.|
||Heal Other|Heals the target 75 points, but not undead, atronachs, or machines.|
||Repel Lesser Undead|All affected undead up to level 8 flee for 30s.|
||Turn Undead|Undead up to Lv13 flee for 30s.|
||Circle of Protection|Undead up to Lv30 entering the circle will flee.|
||Grand Healing|Heals everyone close to the caster 200 points.|
||Repel Undead|All affected undead up to Lv16 flee for 30s.|
||Turn Greater Undead|Undead up to Lv21 flee for 30s.|
||Bane of the Undead|Sets undead up to Lv30 on fire and makes them flee for 30s.|
||Guardian Circle|Undead up to Lv35 entering the circle will flee. Caster heals 20 health per second inside it. |

*Enchanting(付呪) [#f033c949]
**Weapons [#bd5d43b7]
-Absorb Health 
-Absorb Magicka 
-Absorb Stamina 
-Binding 
-Fear 
-Fire Damage 
-Frost Damage 
-Magicka Damage 
-Shock Damage 
-Soul Trap 
-Stamina Damage 
-Turn Undead 
-Fiery Soul Trap 
-Lunar (Burns target if the moons are out) 

**Head [#se51954d]
-Fortify Alchemy 
-Fortify Alteration 
-Fortify Alteration & Magicka Regeneration 
-Fortify Archery 
-Fortify Conjuration 
-Fortify Destruction 
-Fortify Destruction & Magicka Regeneration 
-Fortify Illusion 
-Fortify Illusion & Magicka Regeneration 
-Fortify Lockpicking 
-Fortify Magicka 
-Fortify Magicka Regen 
-Fortify Restoration 
-Fortify Restoration & Magicka Regeneration 


**Armor [#d05ce11c]
-Fortify Alteration 
-Fortify Alteration & Magicka Regeneration 
-Fortify Conjuration 
-Fortify Conjuration & Magicka Regeneration 
-Fortify Destruction 
-Fortify Destruction & Magicka Regeneration 
-Fortify Health 
-Fortify Health Regeneration 
-Fortify Heavy Armor 
-Fortify Illusion 
-Fortify Illusion & Magicka Regeneration 
-Fortify Light Armor 
-Fortify Magicka Regeneration 
-Fortify Restoration 
-Fortify Restoration & Magicka Regeneration 
-Fortify Stamina 
-Resist Disease 

**Gloves [#i874f30c]
-Fortify Alchemy 
-Fortify Archery 
-Fortify Block 
-Fortify Carry Weight 
-Fortify Heavy Armor 
-Fortify Lockpicking 
-Fortify Sneak 
-Fortify Magicka 
-Fortify One-Handed 
-Fortify Pickpocket 
-Fortify Smithing 
-Fortify Two-Handed 
-Fortify Unarmed 

**Amulet [#yce7832d]
-Fortify Alchemy 
-Fortify Alteration 
-Fortify Archery 
-Fortify Barter 
-Fortify Block 
-Fortify Carry Weight 
-Fortify Conjuration 
-Fortify Destruction 
-Fortify Healing Rate 
-Fortify Health 
-Fortify Health Regeneration 
-Fortify Heavy Armor 
-Fortify Illusion 
-Fortify Light Armor 
-Fortify Lockpicking 
-Fortify Magicka 
-Fortify One-Handed 
-Fortify Pickpocket 
-Fortify Restoration 
-Fortify Smithing 
-Fortify Sneak 
-Fortify Stamina 
-Fortify Two-Handed 
-Resist Disease 
-Resist Fire 
-Resist Frost 
-Resist Magic 
-Resist Poison 
-Resist Shock 

**Ring [#ye1de693]
-Fortify Alchemy 
-Fortify Alteration 
-Fortify Archery 
-Fortify Block 
-Fortify Conjuration 
-Fortify Destruction 
-Fortify Healing Rate 
-Fortify Health 
-Fortify Health Regeneration 
-Fortify Heavy Armor 
-Fortify Illusion 
-Fortify Light Armor 
-Fortify Lockpicking 
-Fortify Magicka 
-Fortify Magicka Regeneration 
-Fortify One-Handed 
-Fortify Pickpocket 
-Fortify Restoration 
-Fortify Smithing 
-Fortify Sneak 
-Fortify Stamina 
-Fortify Two-Handed 
-Resist Disease 
-Resist Fire 
-Resist Frost 
-Resist Magic 
-Resist Poison 
-Resist Shock 

**Shield [#y59b55b4]
-Fortify Block 
-Fortify Health 
-Resist Disease 
-Resist Magic

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