editlog - 投稿時の差分 (all)

Note/?

editlog - 投稿時の差分 (all)


ページ名 公式パッチ (閲覧)
投稿者ID xapxDkbR
投稿日 2012-02-02 (Thu) 17:08:24
差分情報 [ 差分 | 現在との差分 | ソース ]
投稿時変更行 追加:7, 削除:7

*公式パッチ [#o54d29e0]
このページでは公式によってリリースされたアップデートパッチとその内容を紹介します。
**目次 [#nd6513b5]
#contents

*現在の最新 [#hb56800a]
|LEFT:100||c
|~言語|~バージョン|h
|日本語版(PC)|1.4.21.0.4|
|英語版(PC)|1.3.10|

// 【テンプレ】
// *バージョン名
// -内容1
// --内容2
// --内容3

* 1.4 [#y4e5a7d3]
2012/2/2 (木)

-''''Update 1.4 Notes''''
&color(red){とりあえず機械翻訳します。};
>(機械翻訳)今日、我々はベータのSkyrimの1.4アップデートを取り出し、Steamで、誰にでも利用できるようにしました。バグとクエスト修正に加えて、1.4はSkyrimのワークショップのためのランチャーのサポートが追加されています。現在我々は、作成キットやSkyrimのワークショップで最終的な詰めを行っていると誰もが、すぐに彼らは最高だと教えてくれます。
プレイステーション3とXbox 360ユーザーへのアップデートとして、我々は今週のコンソールメーカーに1.4を提出している。これらの更新版が利用可能な場合、我々は誰もが知ってもらおう。
休憩の後、1.4の最終リリースノートをチェックしてください。変更の影響はすべてのプラットフォームがない限り。

--''''NEW FEATURES'''' (新機能)
---''''Skyrim launcher support for Skyrim Workshop (PC)''''&br;(Skyrimワークショップ(PC)用Skyrimランチャーのサポート)
--''''BUG FIXES'''' (バグ修正)
---General optimizations for memory and performance&br;(メモリとパフォーマンスのための一般的な最適化)
---Fixed occasional issue with armor and clothing not displaying properly when placed on mannequins in player’s house (PS3)&br;(プレイヤーの家にマネキンに置かれたときに鎧や衣類で時折問題は、正しく表示されない(PS3))
---Long term play optimizations for memory and performance (PS3)&br;(メモリとパフォーマンスのための長期的なプレーの最適化)
---Improved compiler optimization settings (PC)&br;(改良されたコンパイラの最適化設定(PC))
---Memory optimizations related to scripting&br;(スクリプトに関連するメモリの最適化)
---Fixed issue with dangling scripts not properly clearing from memory&br;(宙ぶらりんのスクリプトとの固定問題は、適切にメモリから消去しないで)
---Fixed crashes related to pathing and AI&br;(パスとAIに関連する固定クラッシュ)
---Fixed crash in “Haemar’s Shame” if player had already completed “A Daedra’s Best Friend”&br;(プレイヤーはすでに"Daedraのベストフレンド"を完了した場合、"Haemarの恥"でクラッシュする問題を修正)
---Fixed rare crash with loading saved games
---Fixed issue with accented characters not displaying properly at the end of a line
---Fixed issue where dragon priest masks would not render correctly
---Fixed issue where quests would incorrectly progress after reloading a save
---Fixed issues with placing and removing books from bookshelves in the player’s home
---Optimized bookshelf script in player-owned houses that would occasionally block other scripts from ---properly firing off
---Fixed issue where weapon racks and plaques would not work correctly in player’s house if player ---immediately visits their house before purchasing any upgrades
---Fixed rare crash with loading saved games&br;(ロードセーブで固定まれなクラッシュ)
---Fixed issue with accented characters not displaying properly at the end of a line&br;(アクセント付き文字の固定の問題は、行の末尾に正しく表示されない)
---Fixed issue where dragon priest masks would not render correctly&br;(竜の司祭のマスクが正しくレンダリングされない問題を修正)
---Fixed issue where quests would incorrectly progress after reloading a save&br;(クエストが誤って保存をリロードした後進行という問題を修正)
---Fixed issues with placing and removing books from bookshelves in the player’s home&br;(プレイヤーの家で本棚から本を配置し、削除する問題を修正しました)
---Optimized bookshelf script in player-owned houses that would occasionally block other scripts from properly firing off&br;(時折正常にオフ発射から他のスクリプトをブロックするようなプレイヤーが所有する家屋に最適化された本棚のスクリプト)
---Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any upgrades&br;(すべてのアップグレードを購入する前にプレーヤーはすぐに彼らの家を訪問する場合の武器のラックとプラークがプレイヤーの家で正しく動作しない問題を修正)
---Fixed issue where the player house in Windhelm would not clean up properly
---Fixed crash related to giant attacks and absorb spells
---Fixed issue with ash piles not cleaning up properly
---Fixed occasional issue where overwriting an existing save would fail
---Fixed memory crash with container menu
---Fixed infinite loop with bookshelves
---Fixed issue where transforming back to human from werewolf would occasionally fail
---Bows and daggers will display properly when placed on weapon racks
---Fixed occasional audio issue that would play sound effects louder than intended
---Fixed bug related to hitching between cell boundaries
---Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
---Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions

--''''QUEST FIXES''''
---The Unusual Gem that was inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
---In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
---Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
---Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly
---Fixed issue where progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests
---In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
---In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
---Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
---In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
---“The White Phial” will now start properly if player already has a briar heart in their inventory
---Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
---Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
---In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
---In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
---“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
---Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
---“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
---Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
---In “The Break of Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
---Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
---Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
---“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
---Fixed rare issue where “Dampened Spirits” would not start properly
---Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
---Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
---Fixed numerous issues with “Blood on the Ice” not triggering properly
---In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
---In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
---Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
---Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.

Link : [[1.4 update now on Steam (公式blog)>http://www.bethblog.com/2012/02/01/1-4-update-now-on-steam/]]
* 1.3 [#x738c55c]

2011/12/20 (火)
-''''Update 1.3.10 Notes (PC)''''
--''''Support for 4-Gigabyte Tuning (Large Address Aware)''''
(4GB対応にチューニングした。(大容量メモリ対応))
--''''Fixed issue with accented characters not displaying properly at the end of a line''''
(行末にアクセント付き文字があった場合の表示問題を解決)(機械翻訳)

2011/12/16 (金)
-''''Update 1.3 Notes (すべてのプラットフォームで指定のない限り更新)''''
--''''General stability improvements''''
(一般的な安定性の改善)
--''''Optimize performance for Core 2 Duo CPUs (PC)''''
(CPU:Core 2 Duoプロセッサのパフォーマンス最適化(PC版))
--''''Fixed Radiant Story incorrectly filling certain roles''''
(Radiant Story (Skyrim内のサブクエスト等のストーリーマネジメントシステム) における特定の役割で起こっていた問題を解決)
--''''Fixed magic resistances not calculating properly''''
(魔法耐性計算式の修正)
--''''Fixed issue with placing books on bookshelves inside player purchased homes''''
(プレイヤーが買った家において、本棚に本を置く際の問題を解決。)
--''''Fixed dragon animation issues with saving and loading''''
(セーブ・ロード時に発生するドラゴンのアニメーションの不具合を解消)
--''''Fixed Y-look input to scale correctly with framerate''''
(Y-look入力がフレームレートで正しくスケールされていなかった問題を解決)
&br;
* 1.2 [#jd61a021]
2011/11/28 (月)
-''''Update 1.2 Notes (すべてのプラットフォームで指定のない限り更新)''''
--''''Improved occasional performance issues resulting from long term play (PlayStation 3)''''
(長期的なプレイが起因でまれに発生するパフォーマンスの問題を改善 (PS3))
--''''Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)''''
--''''Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)''''
--''''Fixed issue where projectiles did not properly fade away''''
--''''Fixed occasional issue where a guest would arrive to the player’s wedding dead''''
--''''Dragon corpses now clean up properly''''
--''''Fixed rare issue where dragons would not attack''''
--''''Fixed rare NPC sleeping animation bug''''
--''''Fixed rare issue with dead corpses being cleared up prematurely''''
--''''Skeleton Key will now work properly if player has no lockpicks in their inventory''''
--''''Fixed rare issue with renaming enchanted weapons and armor''''
--''''Fixed rare issue with dragons not properly giving souls after death''''
--''''ESC button can now be used to exit menus (PC)''''
--''''Fixed occasional mouse sensitivity issues (PC)''''
--''''General functionality fixes related to remapping buttons and controls (PC)''''
&br;
* 1.1 [#ee2428ed]



トップ   新規 一覧 検索 最終更新   ヘルプ   最終更新のRSS